Launch is the end-of-year playtesting celebration for the Entertainment Arts & Engineering Program, a party where we give graduating students (from our undergraduate and graduate programs) a chance to show off their work. These games have taken a full year to create and are the result of student teams that manage every aspect of the game creation process. In addition, we’ll feature games from semester-long classes, some “alternative” controller games that show off creative ways to play, the GApp lab (which combines gaming with medical implementations) and more.
Wednesday, April 26 | 2-7 p.m.
Building 72 | Click here for directions
- Graduate student thesis games
- Undergraduate capstone projects
- First-semester graduate student prototypes
- The Gapp Lab
- Traditional Game Dev, Alternative Game Dev and Intro to Game Design classes
- Machinima
- And more
Click here for the list of games that will be displayed.